Michael Eisner doesn’t remember why he greenlit Kingdom Hearts for Disney
Thankfully he did!
Game File’s Stephen Totilo asked the former Disney CEO if he recalled approving Kingdom Hearts. Eisner said no, then remembered, then couldn’t say why he did it. The series has since sold more than 38 million copies.
Kingdom Hearts shouldn’t exist.
An anime kid with a key for a sword, running around Disney worlds next to Donald Duck and Goofy, fighting shadow monsters in a story about hearts and darkness. Somebody at Disney had to look at that pitch and say yes.
Michael Eisner said yes. He just can’t tell you why.
What Michael Eisner said when asked about Kingdom Hearts
Game File reporter Stephen Totilo caught Eisner after an event at New York’s Paley Center for Media. Eisner was there as an investor in Delphi Interactive, a game company that’s had a hand in 007 First Light and a World Cup game for Netflix.
Totilo asked whether he remembered saying okay to a game called Kingdom Hearts.
Eisner said no.
So Totilo jogged him. You were pitched it in Tokyo, he said. Final Fantasy plus Disney characters.
“Oh, I remember now,” Eisner said.
Then came the good question: why did you approve it? On that one, Eisner drew a blank.
Kingdom Hearts was already being made before Disney approved it
This part has been public since 2020, when the man who lived it wrote it up.
Shuji Utsumi joined Disney in 2000 as VP and managing director for Asia Pacific at Disney Interactive. He walked into a mess.
Kingdom Hearts was in full development at SquareSoft. Nobody at Disney had ever officially approved it.
Square had no idea. They’d only been dealing with Disney Japan, and nobody there had run it up the ladder. So a studio was busy building a Disney game, in good faith, that Disney had never actually said yes to. Nobody had mentioned this to them, which is a hell of a thing to leave out.
Longtime Disney Japan staff told Utsumi to start preparing the cancellation. That was the expected ending.
How one sentence from Eisner saved Kingdom Hearts
Utsumi didn’t cancel it. He spent his time lining up support instead, working his boss in the States and the head of brand management, so the project had backing before it ever hit the top of the company.
Then the top came to him. Eisner and Bob Iger, Disney’s president and COO at the time, flew over to check on Tokyo DisneySea and go through the Japan division’s numbers.
Utsumi pitched Kingdom Hearts in that room, in front of more than 100 Japanese and American managers.
Eisner didn’t praise it. By Utsumi’s account he offered a bit of encouragement instead, something along the lines of “keep at it, and do it right.”
That was the greenlight. That was the whole thing.
The other executives in the room took it as approval, which knocked down the internal roadblocks, and the game shipped on PlayStation 2 in 2002.
Kingdom Hearts has sold more than 38 million copies
The shrug worked out.
Square Enix says the series has now passed 38 million copies worldwide, adding about a million in the past year. Twenty-four years on, it’s still moving units.
Kingdom Hearts III is the fastest seller at 6.7 million. The original sits near 6.3 million, Kingdom Hearts II around 5.2 million. Every game in the series has cleared a million copies.
The fanbase is the loud kind, too. The plot spread across mainline games, handheld spinoffs, mobile titles and remasters until explaining it turned into its own internet genre, and people love the thing anyway. Kinda because of that, honestly.
Kingdom Hearts 4 gets a D23 deep dive next month
Kingdom Hearts IV is up next, starting what Square Enix calls the Lost Master arc, dropping Sora into a realistic-looking city called Quadratum.
Fans get more at D23, Disney’s fan convention, running August 14-16 in Anaheim. A Kingdom Hearts deep dive is on the schedule.
Utsumi was told to keep at it and do it right. He managed both. Eisner’s been walking around for twenty-four years with no memory of the sentence that started it.
Article compiled with the help of the Pirates & Princesses newsroom.
Pirates and Princesses is your destination for Disney news, theme park updates, and the pop culture you love. From Disney cruises and travel tips to Disney fashion, food, collectibles, and movie news, PNP covers it all. Visit us at piratesandprincesses.net for daily coverage. Follow PNP on Facebook and Instagram, and listen to the Pirates & Princesses podcast on Apple Podcasts and YouTube.
Hat Tips:
Game File (July 22, 2026), Stephen Totilo’s original reporting on the Eisner exchange at the Paley Center
Otocoto (2020), Shuji Utsumi’s first-person account of getting Kingdom Hearts approved, translated and summarized by Kingdom Hearts Insider
Square Enix, the 38-million series sales figure and the individual game totals
Kotaku (July 22, 2026), the Delphi Interactive context and the fuller exchange transcript
WDW News Today (July 23, 2026), the Tokyo DisneySea visit details and the 100-manager presentation
GamesRadar (July 23, 2026), the Kingdom Hearts 4 Lost Master arc and the D23 deep dive


